Who I am
As a 3D artist working in the movies and television industry for over two decades, I’ve long wanted to extend my passion for model creation into other creative mediums. The urge to make something real and tactile has only grown, and with the remarkable precision and finish that modern 3D printers deliver, bringing those ideas into the physical world has become genuinely achievable.
I wanted to create something that didn’t just feel like it had been spit out of a printer, but instead carried a sense of deliberate intention and fine detail—qualities that remain largely out of reach for most of today’s printers. With a bit of assembly afterwards and a touch of practical tinkering, the ideas slowly become real.
I’m always eager to create, refine, and iterate on the things I care about. Building new worlds to get lost in remains one of the richest sources of inspiration I know. I hope the care, passion, and thought I put into each piece shine through and are noticed by anyone who encounters my work.
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